• Strong Senior Real-Time Automotive Artist / Technical Artist – Unreal Engine 5 Profile • Important (Experience 1): Must have 5+ years of experience as a 3D Artist, VFX Artist, Technical Artist, Real-Time Artist, or similar role with strong hands-on experience in real-time rendering. • Important (Experience 2): Must have expert-level hands-on experience with Unreal Engine 5, specifically in Materials, Shaders, Lighting, Rendering, and real-time visual development. • Important (Experience 3): Must have strong hands-on experience creating and optimizing advanced UE5 materials and shaders, including PBR materials, automotive/product surfaces, and Unreal Custom Nodes. • Important (Experience 4): Must have strong experience with real-time lighting and photorealistic rendering, including studio/product-photography lighting and outdoor lighting environments. • Important (Experience 5): Must have hands-on experience with HLSL/GLSL shader programming and Unreal Engine Custom Node workflows. • Important (Experience 6): Must have hands-on experience with Movie Render Queue (MRQ) and Perforce. • Important (Experience7): Must have working experience with Maya, Blender, or similar 3D software for asset creation and integration into real-time pipelines. • Important (Note): Must be comfortable working in US/UK shifts as per business requirements.